It's too easy to catch up to your prey with spring... it's almost boring when they start running...
„
The common belief that Vampires can disappear into thin air is misleading. Rather, they can greatly increase their speed with blood, moving so fast that to human eyes it appears as if they appear and reappear at will. Correctly used, this ability can be offensive or defensive, depending on the Vampire's state of mind.
Levels[]
Spring III
Spring IV
Spring V
Level Required
Level 12
Level Required
Level 18
Level Required
Level 24
Cost
10.0
Cost
10.0
Cost
10.0
Recovery
5.0
Recovery
5.0
Recovery
5.0
Range
Ranged
Range
Ranged
Range
Ranged
Spring I
Spring II
Area
2m
Area
2m
Area
2m
Level Required
Level 5
Level Required
Level 6
• 120 Damage
• 200 Damage
• 250 Damage
Cost
10.0
Cost
10.0
Points needed:
1500
Points needed:
2250
Points needed:
3000
Recovery
10.0
Recovery
5.0
You concentrate your blood in your feet to increase your impact upon landing, and deal damage around you.
Range
Ranged
Range
Ranged
Area
2m
Area
2m
Spring III
Spring IV
Spring V
• 20 Damage
• 40 Damage
Level Required
Level 12
Level Required
Level 18
Level Required
Level 24
Points needed:
500
Points needed:
1000
Cost
10.0
Cost
10.0
Cost
10.0
You perform a supernatural move to your target, and cause damage upon landing.
Recovery
10.0
Recovery
10.0
Recovery
5.0
Range
Ranged
Range
Ranged
Range
Ranged
Area
2m
Area
2m
Area
2m
• 15 Stun
• 20 Stun
• 30 Stun
• 50 Damage
• 50 Damage
• 50 Damage
Points needed:
1500
Points needed:
2250
Points needed:
3000
You concentrate your blood in your hands and feet to increase the impact on your target. If your target is already stunned, you embrace them automatically.
Tips[]
An odd skill which allows you to close the distance to an enemy quickly, which dodge does without the blood cost, but adds inefficient shadow damage (higher blood cost per damage compared to Shadow Mist) and/or minor stun (less than an offhand upgraded stun weapon, but with an area-of-effect). Its upside is low XP cost compared to other shadow damage abilities.
Likely most useful when trying out a bite build, to increase stun opportunities, or when trying to add shadow damage to your build with minimal XP cost.