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"Autophagy"
Details

Autophagy is the first skill that Jonathan E. Reid learns upon becoming a vampire.

You drain your own blood to heal normal and aggravated damage instantly.


Skill description[]

We think of vampires as immortal, but if you can block their unnatural regenerative capabilities, they are more vulnerable than you think.

The Vampire uses the power of his blood to heal normal, and aggravated damage, increasing his flesh, nerve, and bone regeneration. With time, this vampiric ability can be extremely powerful, and is sure to surprise any unwary Vampire Hunter.

Levels[]

Autophagy III Autophagy IV Autophagy V
200 Healing 200 Healing 200 Healing
Level Required Level 12 Level Required Level 18 Level Required Level 24
Cost 15.0 Cost 15.0 Cost 15.0
Autophagy I Autophagy II Recovery 3.0 Recovery 3.0 Recovery 3.0
200 Healing 250 Healing  •  100 Healing  •  200 Healing  •  300 Healing
Level Required Level 1 Level Required Level 6 Points needed: 2000 Points needed: 2700 Points needed: 3400
Cost 10.0 Cost 10.0 You trade the instant health gain for a greater regeneration.
Recovery 3.0 Recovery 3.0
Points needed: 600 Points needed: 1300 Autophagy III Autophagy IV Autophagy V
You drain your own blood to heal normal and aggravated damage instantly. 300 Healing 400 Healing 500 Healing
Level Required Level 12 Level Required Level 18 Level Required Level 24
Cost 25.0 Cost 25.0 Cost 25.0
Recovery 2.0 Recovery 1.5 Recovery 1.5
Points needed: 2000 Points needed: 2700 Points needed: 3400
You trade more blood to heal yourself instantly, and gain an additional boost on your health regeneration

Strategy[]

Skill Synergies:

Weapon Synergies:

  • Knives/Daggers (Drain Blood quickly.)
  • Stakes (Stun quickly for a window to heal.)

Autophagy is Jonathan's heal skill. The animation leaves him vulnerable for a brief moment, making good timing essential. Remember that if an opponent attacks him whilst using Autophagy, the blood Jonathan just spent to heal has gone to waste, and he runs the risk of being in a worse position than in the first place. As a result, creating distance between Jonathan and his enemies is important. Cover is ideal, such as behind a wagon or a corner, so that ranged enemies cannot take advantage of his retreat.

Note that Autophagy level 2 is the most efficient (semi-)instant healing when considering healing per blood cost, even compared to higher levels of the (semi-)instant healing path, but is also too slow if getting hit frequently. So, the best way to deal with damage is to not get hit in the first place, which also makes Blood Barrier a better defensive option in most cases.

Enemies can be stunned with off-hand weapons, or main weapons with stun bonuses, buying brief opportunities for Jonathan to heal himself safely and follow up with a bite after.

Blood Capacity and Big Thirst are both useful investments to allow more uses of Autophagy. However, keep in mind these cost XP while a blood-drawing weapon does not, and that even the starter weapon Hacksaw allows you to rapidly regain blood while dealing major damage.

Related[]